Backgammon

Long backgammon

Checkers do not hit, they block each other. The first to bring all checkers home and bear them off wins.

2 players15 checkersmars and koks
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Rules

Rules: Long backgammon

Rules

  • Each player has 15 checkers, all starting on the “head” in opposite corners of the board.
  • Move by the two dice; a double gives four moves.
  • No hitting: you cannot land on a point held by an opponent checker.
  • One checker leaves the head per turn; on the first roll, doubles 6-6, 4-4 and 3-3 allow two.
  • You may not build a block of six points in a row unless an opponent checker is already ahead of it.
  • Mars — the opponent bore off no checkers, a double win; koks — triple. Whether mars, koks and the doubling cube count is a table setting.
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